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AI Insights · Timothy · July 2021

Top 5 Sandbox-like Games on iOS in Sweden for Q2 2021

Explore the performance of the top 5 sandbox-like games on the iOS platform in Sweden during the second quarter of 2021, based on data from Sensor Tower.

Top 5 Sandbox-like Games on iOS in Sweden for Q2 2021

During the second quarter of 2021, the top 5 sandbox-like games on the iOS platform in Sweden showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game, based on data from Sensor Tower.

Roblox experienced a generally stable performance. Weekly revenue fluctuated, peaking at around $163K in early April before dipping to approximately $93K mid-month, and then stabilizing around $120K to $130K towards the end of the quarter. Weekly downloads saw a slight dip from 6.4K to about 4.5K but remained relatively steady around 5K to 6K. Active users hovered around the 150K mark, with minor fluctuations, ending the quarter with approximately 156K active users.

Minecraft showed more consistent revenue and user trends. Weekly revenue started at about $16K, with minor variations, and peaked at nearly $19K in late June. Downloads were quite stable, averaging around 200 per week. Active users remained steady, ranging between 47K and 55K throughout the quarter.

Growtopia showed some variability in its weekly revenue, starting at around $2K, peaking at $4.6K in late April, and then fluctuating between $1K and $2K. Downloads were consistent, averaging around 150 per week. Active users remained steady, fluctuating slightly around the 1.3K mark.

IMVU: 3D Avatar Creator & Chat experienced fluctuations in revenue, starting at approximately $950 and peaking at $2.1K in late June. Weekly downloads saw significant growth mid-quarter, peaking at 750 by early June. Active users showed some growth, starting at around 5.5K and peaking at about 6K in early June before slightly declining towards the end of the quarter.

PK XD: Fun, friends & games showed a notable increase in both downloads and active users. Weekly revenue started at close to $290, peaking at $1.3K by the end of June. Downloads saw a significant rise, starting from 635 and reaching over 2.1K by the end of the quarter. Active users also increased substantially, starting from around 6.9K and peaking at over 12K by late June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021